This is a sculpting on the famous Stanford Bunny. I did it simply to get more details while testing Nanite and Lumen new technology from Epic Unreal Engine 5 EA.
- Sculpting done with Blender 3 in January 2022.
- no UV.
- in Blender environment, the model is doing 3meter size.
OBJ available: https://github.com/JocelynDaPrato/not_a_stanford_bunny
Licensing:
- no right to sell.
- Feel free to share, use, modify.
- Just don't forget to credit me (Jocelyn Da Prato) and the Stanford Computer Graphics Laboratory.